Hello everyone,
I have a question regarding torch.cuda.synchronize()
and how the CPU interacts with GPU tasks in PyTorch.
I’ve already read this thread: How to measure execution time in PyTorch?, but I still have some doubts about how synchronization works.
It is commonly stated that if you issue a command for the GPU, the CPU will continue executing without waiting for the GPU to finish its process. I wanted to explore this behavior using two similar code snippets:
Code 1
import torch
device = "cuda:0"
size = 2**22
x = torch.arange(0, 2**20) / size + 1j * torch.arange(0, 2**20) / size
x = x.to(device)
X = 0 # Initial value that will be overwritten
X = torch.fft.fft(x) # This operation runs asynchronously on the GPU
y = X + 1 # CPU continues execution and should use the initial X value if it runs too soon
print(y) # The result is printed. Should be 1 because fft is heavy and takes time
Code 2
import torch
device = "cuda:0"
size = 2**22
x = torch.arange(0, 2**20) / size + 1j * torch.arange(0, 2**20) / size
x = x.to(device)
X = torch.fft.fft(x) # This operation runs asynchronously on the GPU
torch.cuda.synchronize() # Explicit synchronization with the GPU
y = X + 1 # Now the CPU waits for the GPU to finish and will use the X from fft computation
print(y) # The result is printed
Based on the explanation in the discussion thread, code 1 should print y = 1
since the CPU proceeds without waiting for the GPU result, and code 2 should print y = X + 1
, given that synchronization is forced. However, when I run both codes, they produce the same correct result (i.e., y = X + 1
in both cases).
My question is:
What mechanism ensures that the CPU in code 1 does not print an incorrect result (like y = 1
), even though torch.cuda.synchronize()
is not explicitly called? How does the CPU “know” to wait for the GPU result before proceeding to the next line?