Libtorch under std:c++latest


Following this post:

and this one:

I am trying to integrate Libtorch into the Siv3d gaming environment which only works with std++latest.

Is there anything I can do to remedy this? The version that Libtorch works with is std++17 but not std++latest.


Hmmm… this is interesting. C++ 20 seems to be able to formally published at the end of this year.

It is interesting that Siv3D forces you to use C++20. I am sure that once C++ formally publishes, Libtorch will followup and support that.

Siv3d provided a workaround which was easy to do.